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| {{Trainerpok/Head}} | | {{Trainerpok/Head}} |
− | |{{Trainerpok|num=560|species=Scrafty|type=Dark|type2=Fighting|item=Rising Heart|level=0.8x+20000|move1=Crunch|move2=Light of Ruin|move3=Agility|move4=Shadow Ball|movetype2=Fairy|movetype3=Psychic|movetype4=Ghost}}||{{Trainerpok|num=335|variant=Shiny|species=Zangoose|type=Normal|item=Rising Heart|level=0.875+20000|move1=Trash|move2=???|move3=Agility|move4=Zen Headbutt|movetype2=Bug|movetype3=Psychic|movetype4=Psychic}}||{{Trainerpok|num=631|variant=Snow|species=Heatmor|type=Fire|item=Rising Heart|level=0.95+20000|move1=Fire Blast|move2=???|move3=Agility|move4=Thunderbolt|movetype2=Grass|movetype3=Psychic|movetype4=Electric}}| | + | |{{Trainerpok|num=560|species=Scrafty|type=Dark|type2=Fighting|item=Rising Heart|level=0.8x+20000|move1=Crunch|move2=Light of Ruin|move3=Agility|move4=Shadow Ball|movetype2=Fairy|movetype3=Psychic|movetype4=Ghost}}||{{Trainerpok|num=335|variant=Shiny|species=Zangoose|type=Normal|item=Rising Heart|level=0.875+20000|move1=Trash|move2=Giga Impact|move3=Agility|move4=Zen Headbutt|movetype2=Normal|movetype3=Psychic|movetype4=Psychic}}||{{Trainerpok|num=631|variant=Snow|species=Heatmor|type=Fire|item=Rising Heart|level=0.95+20000|move1=Fire Blast|move2=???|move3=Agility|move4=Thunderbolt|movetype2=Grass|movetype3=Psychic|movetype4=Electric}}| |
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| |{{Trainerpok|num=9006|variant=Midnight|species=Crucibelle|type=Rock|type2=Poison|item=Rising Heart|level=1.025x+20000|move1=Stone Edge|move2=Icy Wind|move3=Agility|move4=???|movetype2=Ice|movetype3=Psychic|movetype4=Normal}}||{{Trainerpok|num=845|variant=Golden|species=Cramorant|type=Water|type2=Flying|item=Rising Heart|level=1.1x+20000|move1=Surf|move2=Iron Tail|move3=Agility|move4=Drill Peck|movetype2=Steel|movetype3=Psychic|movetype4=Flying}}||{{Trainerpok|num=879g|variant=Dyna|species=Copperajah (Gmax)|type=Steel|item=Rising Heart|level=1.175x+20000|move1=Iron Tail|move2=Atomic Punch|move3=Bulk Up|move4=Earthquake|movetype2=Nuclear|movetype3=Fighting|movetype4=Ground}}| | | |{{Trainerpok|num=9006|variant=Midnight|species=Crucibelle|type=Rock|type2=Poison|item=Rising Heart|level=1.025x+20000|move1=Stone Edge|move2=Icy Wind|move3=Agility|move4=???|movetype2=Ice|movetype3=Psychic|movetype4=Normal}}||{{Trainerpok|num=845|variant=Golden|species=Cramorant|type=Water|type2=Flying|item=Rising Heart|level=1.1x+20000|move1=Surf|move2=Iron Tail|move3=Agility|move4=Drill Peck|movetype2=Steel|movetype3=Psychic|movetype4=Flying}}||{{Trainerpok|num=879g|variant=Dyna|species=Copperajah (Gmax)|type=Steel|item=Rising Heart|level=1.175x+20000|move1=Iron Tail|move2=Atomic Punch|move3=Bulk Up|move4=Earthquake|movetype2=Nuclear|movetype3=Fighting|movetype4=Ground}}| |
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| ===Benga/Furyu=== | | ===Benga/Furyu=== |
− | This battle has 2 different sets and winning has a 50/50 chance on winning [[Shining Artery]] for the merge of [[Rising Heart]] or [[Shining Cloak]] for the merge of [[Shining God Cape]]. Or both can be used to merge [[Shining Unity Canon]]. Those 3 Items are classified as Godrank Items and therefore the strongest around and can be further improved by using Cloak and Artery again. In order to fight them again, trainers need to fight trough the whole God Tree again. | + | This battle has 2 different sets with 50/50 chance of appearing. After winning, [[Shining Artery]] for the merge of [[Rising Heart]] is won from the Simorgh Layout and [[Shining Cloak]] for the merge of [[Shining God Cape]] from the Simurgh Layout. Or both can be used to merge [[Shining Unity Canon]]. Those 3 Items are classified as Godrank Items and therefore the strongest around and can be further improved by using Cloak and Artery again. In order to fight them again to obtain more items , trainers need to tackle the whole God Tree again. |
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| Allowed Variants: Normal | | Allowed Variants: Normal |
Latest revision as of 13:07, 13 April 2024