Move List

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Move Type Category power/Accuracy Information
Absorb Grass 2 20;100 User restores 50% the damage done as HP.
Accelerock Rock 1 40;100 Deals bonus damage/loses damage based on the speed stat of the user and the foe. Signature move of Lycanroc.
Acid Armor Poison 0 0;999 Raises Defense by 32%.
Acid Poison 2 40;100
Aerial Ace Flying 1 60;999 This attack never misses.
Aeroblast Flying 2 95;100 25% chance of landing a 1.75x critical hit. Signature move of Lugia.
Agility Psychic 0 0;999 Raises speed by 24%.
Air Cutter Flying 1 80;100
Air Slash Flying 2 75;95 25% chance of landing a 1.75x critical hit.
Amnesia Psychic 0 0;999 Raises Sp.Defense by 32%.
Ancientpower Rock 1 60;100 "33% chance of raising all stats by 16%. Cannot be learned via the move center; special move won through Monster Park."
Angel Nova Fairy 2 150;50
Anubis Poison 0 0;999 The Poison-Type Z move. Causes a devastating poison that is never-ending, draining the HP of foes heavily each turn.
Aqua Jet Water 1 40;999 Gains bonus damage/loses damage based on the speed stat of the user and the foe.
Arctic Ravage Ice 1 180;90 The user takes 20% of the damage inflicted as recoil.
Armageddon Steel 1 660;999 The Steel-type Z move. The user detonates a kamikaze explosion of grave power. User faints after the attack, but all foes in the opponent's roster (up to 6) further lose 33% max HP. Highest-power attack in-game.
Astonish Ghost 1 35;100 17% chance of flinching the foe.
Attack Order Bug 1 90;100
Aura Sphere Fighting 2 80;999 This move never misses.
Aurora Beam Ice 2 65;100
Awakening Roar God 0 0;999
Barrage Normal 2 15;85 Hits 2-5 times.
Bind Normal! 1 15;85 Traps the opponent in a bind for 4 turns, burning away 1/16 the opponent's max HP.
Bite Dark 1 65;100 17% chance of flinching the foe.
Blast Burn Fire 2 180;100 Ultimate fire-type move, user has to rest one turn afterwards.
Blizzard Ice 2 120;70 25% chance of freezing the foe.
Bloomscape Grass 2 295;999 The grass-type Z-move. Devastates the battle field with a scenery of blooming flowers. The user restores 50% of the damage inflicted as HP.
Body Slam Normal 1 85;100 25% chance of paralyzing the opponent.
Bone Club Ground 1 65;85
Bonemerang Ground 1 50;90
Boomburst Normal 2 140;100
Brave Bird Flying 1 120;100 User takes 20% of damage inflicted as recoil.
Bubble Water 2 20;100
Bubblebeam Water 2 65;100
Bug Buzz Bug 2 90;100
Bulk Up Fighting 0 0;999 Raises Attack and Defense by 16%.
Bullet Punch Steel 1 50;999 Gains bonus damage/loses damage based on the speed stat of the user and the foe.
Bullet Seed Grass 2 25;100 Hits 2 to 5 times.
Calm Mind Psychic 0 0;999 Raises Sp. Attack and Sp. Defense by 16%.
Chain Lightning Electric 2 65;100 35% of the damage inflicted is passed on to all opponents (up to 6 targets) in the opponent's roster. Signature move of Yatagaryu.
Charm Fairy 0 0;85 Lowers the opponent's Attack Stat by 30%.
Clamp Water 1 35;85 User is trapped for 4 turns, losing 1/16 max HP each turn.
Clangorous Fortitude Dragon 2 110;100 20% chance of raising all stats by 16%.  Signature move of Kommo-o.
Close Combat Fighting 1 120;100 User loses 20% Defense.
Comet Punch Normal 1 18;85
Confuse Ray Ghost 0 0;100 Induces Confusion on the foe.
Confusion Psychic 2 50;100
Constrict Normal 1 10;100
Core Enforcer Dragon 2 100;999 Never misses. Signature move of Zygarde.
Crab Hammer Water 1 90;90
Cross Chop Fighting 1 120;80
Cross Poison Poison 1 70;100 25% chance of landing a 1.75x critical hit.
Crunch Dark 1 85;85
Cut Normal 1 50;95
Dark Pulse Dark 2 80;100
Defense Curl Normal 0 0;999 Raises defense by 16%.
Demonic Purge Dark 1 0;999 Kills the foe instantly if it has less than a certain amount of HP. If this move succeeds, the user gains a 16% attack boost and 8% speed boost. Purge limit is equal to (0.5 + Trainer Rank x 0.2) x level of the Pokemon. For example, if the user is Level 1,000 and the trainer is Elite rank (Rank 5), the purge limit is 1,500HP. Never Misses.
Dig Ground 1 70;100 User vanishes on the first turn and strikes on the second.
Disarming Voice Fairy 2 30;999 Lowers opponent's attack stat by 16%.
Dive Water 1 80;100 User vanishes on the first turn and resurfaces on the second.
Dizzy Punch Normal 1 70;100
Doom Desire Steel 2 170;100 User takes 20% of damage inflicted as recoil. Signature move of Jirachi.
Double Edge Normal 1 120;100 User takes 20% of damage inflicted as recoil.
Double Kick Fighting 1 30;100 Hits twice.
Double Panzer Bash Steel 1 60;95 Hits 1 or 2 times. If it lands twice, the foe has a 50% chance of being paralyzed. Signature move of Melmetal.
Doubleslap Normal 1 15;85 Hits 2 to 5 times.
Draco Meteor Dragon 2 140;95 User loses 20% Sp. Attack.
Draconian Dynasty Canon Dragon 3 260;999 The Dragon Type Z move that utilizes the Attack or Sp.Attack of the user depending on which is higher. Paralyzes the opponent without fail.
Dragon Ascent Flying 1 150;100 User rests one turn afterward. Signature move of Mega Rayquaza.
Dragon Claw Dragon 1 80;100
Dragon Dance Dragon 0 0;999 Raises Attack by 16% and Speed by 12%.
Dragon Pulse Dragon 2 85;100
Dragon Rage Dragon 2 40;100
Dragonbreath Dragon 2 65;100 17% chance of flinching the foe.
Drain Punch Fighting 1 75;100 User restores 50% of the damage inflicted as HP.
Dream Eater Ghost 1 100;100 Restores 50% of damage inflicted as HP. The target must be asleep. If this move is used by Pajantom, it will be effective even if the foe is awake.
Drill Peck Flying 1 85;100
Dynamic Punch Fighting 1 120;50 100% chance to confuse the foe if the move is successful.
Earth Power Ground 2 90;100
Earthquake Ground 1 100;100
Egg Bomb Normal 1 100;75
Ember Fire 2 40;100
Explosion Normal 1 250;100 User faints.
Extremespeed Normal 1 80;100 Gains bonus damage/loses damage based on the speed stat of the user and the foe.
Faint Attack Dark 1 60;999 This attack never misses.
Fire Blast Fire 2 120;85
Fire Punch Fire 1 75;100
Fire Spin Fire 2 35;85 Traps the opponent in a flaming vortex for 4 turns, burning away 1/16 the opponent's max HP.
Fissure Ground 0 1;15 Low accuracy, yet devastating move that brings the foe's down to 1% of their maximum HP.
Flamethrower Fire 2 95;100
Flare Blitz Fire 1 130;90 User takes 20% of damage inflicted as recoil.
Flash Cannon Steel 2 80;95
Fleur Cannon Fairy 1 130;100 A powerful fairy attack, but with a low power-energy ratio. Signature move of Magearna.
Fly Flying 1 90;95 User vanishes on the first turn and lands on the second.
Freezerene Ice 2 350;999 The Ice-Type Z Move. Renders the battle field into an ice age. Freezes the foe without fail, and never misses. Requires the user to hold the item Frostium-Z.
Frenzy Plant Grass 2 180;100 Ultimate grass-type move. User rests one turn afterward.
Frustration Normal 1 0;100 A full-power attack that grows more powerful the more the user hates its Trainer. Power maxes out at 127.
Fury Attack Normal 1 15;85 Hits 2 to 5 times.
Fury Swipes Normal 1 18;80 Hits 2 to 5 times.
Fusion Bolt Electric 1 100;100 Power increases by 50% if Reshiram is in the same roster. Signature move of Zekrom.
Fusion Flare Fire 2 100;100 Power increases by 50% if Zekrom is in the same roster. Signature move of Reshiram.
Gatling Justice Knuckle Fighting 1 125;999 The Fighting-Type Z move. Hits 2 to 5 times.
Genesis Strike Psychic 2 100;100 Deals bonus damage based on the difference between the user's Sp. Attack and the opponent's Defense. The bonus damage can at most double the power of this move.
Giga Crusher Normal 3 550;999 The Normal-Type Z move. Changes category to tap on either the Attack or Special Attack stat, depending on which is higher for the user. The user has to rest for a turn.
Giga Drain Grass 2 75;100 User restores 50% of the damage inflicted as HP.
Giga Impact Normal 1 150;100 User loses 20% Defense.
Growl Normal 0 0;100 Lowers the attack of foes by 16%.
Growth Normal 0 0;999 Increases Sp.Def and Sp.Atk by 16%
Guillotine Normal 0 0;15 Low accuracy, devastating move that brings the opponent's HP down to 1% of their maximum.
Gust Flying 1 40;100
Harden Normal 0 0;999 Raises defense by 16%.
Head Butt Normal 1 70;100
Heaven Scorching Light God 2 200;100 Any Z-item held will enable the use of this move. However, this move does not behave like a Z-move and can be used continuously. The move has no type-effects. Signature move of Ultra Necrozma.
High Jump Kick Fighting 1 130;30 If the attack misses, the user loses 20% of its max HP.
Holy Sanctuary Fairy 0 0;100 The Fairy-Type Z-Move. Restores the user's HP by 75% while lowering the speed of the enemy by half.
Horn Attack Normal 1 65;100
Horn Drill Normal 0 0;15 Low accuracy, devastating move that brings the opponent's HP to 1% of maximum.
Hurricane Flying 2 120;90
Hydra Form Water 0 0;999 For 5 turns, the user regains 20% of maximum HP per turn. A random multiplier between 0.67x, 1.33x and 2x is applied on the user's attacks.
Hydro Cannon Water 2 180;100 Ultimate water-type move. User rests one turn afterward.
Hydro Pump Water 2 120;100
Hyper Beam Normal 2 150;90 User loses 20% Sp. Attack.
Hyper Fang Normal 1 80;90
Hypnosis Psychic 0 0;60 Induces Sleep on the foe.
Ice Beam Ice 2 95;100 25% chance of freezing the foe.
Ice Punch Ice 1 75;100
Icicle Spear Ice 2 25;100 Hits 2 to 5 times.
Icy Wind Ice 2 55;95 Lowers the foe's Speed by 12%.
Infernal End Fire 2 500;999 The fire-type Z-move razes the battlefield to ashes, completely incinerating anything and everything.
Infest Bug 1 20;100 User is trapped for 4 turns, losing 1/16 max HP each turn.
Iron Defense Steel 0 0;999 Raises defense by 32%.
Iron Tail Steel 1 100;75
Jump Kick Fighting 1 85;95
Justice Horn Fighting 1 100;999 This attack never misses. Signature move of Keldeo, Terrakion, Virizion and Cobalion.
Karate Chop Fighting 1 50;100 25% chance of landing a 1.75x critical hit.
Leaf Blade Grass 1 90;95 25% chance of landing a 1.75x critical hit.
Leech Life Bug 1 20;100 User regains 50% of the damage inflicted as HP.
Leer Normal 0 0;100 Lowers opponent's defense by 16%.
Lick Ghost 1 20;100
Light of Ruin Fairy 1 140;100 User takes 20% of damage inflicted as recoil.
Lightning Split Heavens Electric 2 0;999 The Electric-Type Z move. Strikes all enemies in the opposing trainer's roster (up to 6), removing 33% off their max HP.
Low Kick Fighting 1 65;100
Luster Purge Psychic 2 70;100 Lowers opponent's Sp. Defense by 18%. Signature move of Latios.
Mach Cyclone Flying 1 275;999 Flying-Type Z move. Increases the speed stat of all roster Pokemon by 40%.
Magma Storm Fire 2 120;70 User is trapped for 4 turns, losing 1/16 max HP each turn. Signature move of Heatran.
Meditate Psychic 0 0;999 Raises Attack by 16%.
Mega Drain Grass 2 40;100 User regains 50% of the damage inflicted as HP.
Mega Horn Bug 1 120;80
Mega Kick Normal 1 120;75
Mega Punch Normal 1 90;85
Metal Sound Steel 0 0;85 Lowers the opponent's Sp. Defense by 30%.
Meteor Mash Steel 1 90;90 Increases the attack stat of the user by 16%. Signature move of Metagross and Clefable.
Mist Ball Psychic 2 70;100 Lowers opponent's Sp. Attack by 18%. Signature move of Latias.
Moonblast Fairy 2 95;100
Moongeist Maelstrom Ghost 2 180;100 Requires Ghostium-Z as a held item. However, this move does not behave like a Z-move and can be used continuously. Signature move of Lunala and Dawn Wings Necrozma.
Mud Slap Ground 1 25;90 Reduces the opponent's speed by 12%.
Nasty Plot Dark 0 0;999 Raises Sp. Attack by 32%.
Needle Arm Grass 1 65;100 17% chance of flinching the foe.
Night Shade Ghost 0 0;100
Outrage Dragon 1 100;95 User takes 20% of damage inflicted as recoil.
Pay Day Normal 1 40;100
Peck Flying 1 35;100
Petal Dance Grass 1 120;100 33% chance of confusing the user after attacking.
Pin Missile Bug 1 14;85 Hits 2 to 5 times.
Pitch Black Reaver Dark 1 320;999 The Dark-Type Z move. Removes the opponent's held item with a 50% chance of causing a flinch.
Plasma Fist Electric 1 100;100 For the remaining duration of battle, Zeraora gains a +1 energy gain per endured hit, maxed out at a bonus of +4/endured hit. Signature move of Zeraora.
Play Rough Fairy 1 90;90 20% chance to lower target's attack by 16%.
Poison Sting Poison 1 15;100 25% chance of poisoning the foe.
Poltergeist Ghost 2 230;999 The Ghost-Type Z move. Lowers the Special Defense of all opponents by 40% (up to 6).
Pound Normal 1 40;100
Power Gem Rock 2 80;100
Precipice Blades Ground 1 120;100
Psybeam Psychic 2 65;100
Psychic Psychic 2 95;100
Psycho Boost Psychic 2 145;95 User loses 20% Sp. Attack. Signature move of Deoxys.
Quick Attack Normal 1 40;100 Deals bonus damage/loses damage based on the speed stat of the user and the foe.
Ragnarock Rock 1 440;999 The Rock-Type Z Move that strikes the opponent catastrophically. Raises the defense stat of the user by 32%.
Razor Leaf Grass 1 55;95 25% chance of landing a 1.75x critical hit.
Razor Wind Normal 1 90;999 User loses 20% Defense.
Recover Normal 0 0;999 User restores 40% of their max HP.
Red Beak Flying 1 100;100 Strikes the foe and inflicts a burn on the enemy. The user rests one turn afterwards. Signature move of Toucannon.
Return Normal 1 0;100 A full-power attack that grows more powerful the more the user likes its Trainer. Power maxes out at 127.
Roar of Time Dragon 2 150;100 User rests one turn afterward. Signature move of Dialga and Giratina.
Rock Blast Rock 1 28;80 Hits 2 to 5 times.
Rock Polish Rock 0 0;999 Raises speed by 24%.
Rock Slide Rock 1 75;85 17% chance of flinching the foe.
Rock Throw Rock 1 60;95
Rock Wrecker Rock 1 150;100 User loses 20% Attack. Signature move of Rhyperior.
Rolling Kick Fighting 1 60;85
Roost Flying 0 0;999 Restores 40% of max HP.
Sacred Fire Fire 2 100;100 User restores 20% of max HP. Signature move of Ho-Oh.
Sand Tomb Ground 1 40;85 User is trapped for 4 turns, losing 1/16 max HP each turn.
Savage Instinct Bug 0 0;999 The Bug Type Z-move. The user increases its speed by 33% and gains a 70% lifesteal on attacks.
Scratch Normal 1 40;100
Screech Normal 0 0;80 Lowers the opponent's Defense by 32%.
Searing Sunraze Steel 1 180;100 Requires any Z item as a held item. However, this move does not behave like a Z-move and can be used continuously. Signature move of Solgaleo and Dusk Mane Necrozma.
Seismic Toss Fighting 0 0;100
Self Destruct Normal 1 200;100 User faints
Shadow Armlet Ghost 1 170;40
Shadow Ball Ghost 2 80;100
Shadow Bone Ghost 1 85;90 Lowers the attack stat of the opponent by 16% if the move is successful. Signature move of Alolan Marowak.
Shadow Claw Ghost 1 85;100
Shadow Force Ghost 1 120;100 The user strikes and gains a one-turn immunity. Signature move of Giratina.
Shadow Sneak Ghost 1 40;999 Gains bonus damage/loses damage based on the speed stat of the user and the foe.
Sharpen Normal 0 0;999 Raises Attack by 32%.
Shattered Zen Psychic 2 0;999 The Psychic Type Z-move. This move deals 0.6 damage for every HP lost by the active Opponent, and affects all Pokemon in the opponent's roster (up to 6).
Sheer Cold Ice 2 0;15 Low accuracy, devastating move that brings foe's HP to 1% of maximum. 
Shockwave Electric 2 60;999 This attack never misses.
Skull Bash Normal 1 110;100 User loses 20% Defense.
Sky Attack Flying 1 140;90 User loses 20% Attack.
Slam Normal 1 80;75
Slash Normal 1 70;100 25% chance of landing a 1.75x critical hit.
Sleep Powder Bug 0 0;60 Induces sleep on the foe.
Sludge Bomb Poison 1 95;95 20% chance of poisoning the foe.
Sludge Poison 0 65;100
Smog Poison 0 20;70
Solar Beam Grass 2 120;100 User loses 20% Sp. Attack.
Soul Stealing 7 Star Strike Ghost 1 295;999 Marshadow's Z move and requires Ghostium-Z as a held item. The foe's soul is penetrated, causing 25% of its Attack, Defense and Speed stat to be stolen and given to the user.
Spacial Rend Dragon 2 95;100 25% chance of landing a 1.75x critical hit. Signature move of Palkia and Giratina.
Spike Canon Normal 2 22;95 Hits 2 to 5 times.
Splash Normal 0 0;100 5% chance to release a blast of Hydro Pump.
Spore Grass 0 0;100 Induces sleep on the foe.
Stomp Normal 1 65;100 17% chance of flinching the foe.
Stone Edge Rock 1 100;85 25% chance of landing a 1.75x critical hit.
Strength Sap Grass 0 0;50 Reduces opponent's attack stat by 12% and restores HP equal to the reduction in opponent's attack. Signature move of Shiinotic.
Strength Normal 0 80;100
String Shot Bug 0 0;95 Reduces the opponent's speed by 12%.
Struggle X 1 70;100 User takes 50% of damage inflicted as recoil.
Submission Fighting 1 80;80 User takes 20% of damage inflicted as recoil.
Super Fang Normal 0 10;80 The user chomps hard, cutting the foes hp in half. The HP lost by the opponent is capped at 2x the users level.
Surf Water 2 95;100 Move to surf over water
Sweet Kiss Fairy 0 0;75 Confuses the opponent.
Swift Normal 1 60;999 This attack never misses.
Swords Dance Normal 0 0;999 Raises Attack by 32%.
Tackle Normal 1 50;100
Tail Whip Normal 0 0;100 Lowers opponent's defense by 16%.
Take Down Normal 1 90;85 User takes 20% of damage inflicted as recoil.
Thrash

Normal 1 120;100 User takes 20% of damage inflicted as recoil.

Thunder Punch

Electric 1 75;100

Thunder Wave

Electric 0 0;100 Induces Paralysis on the foe.

Thunder

Electric 2 120;70 25% chance to paralyze the foe.

Thunderbolt

Electric 2 95;100 25% chance to paralyze the foe.

Thundershock;

Electric 2 40;100

Toxic

Poison 0 0;80 Induces Poison on the foe.

Tri Attack

Normal 2 80;100 If used by Porygon, the damage is increased by 1.5x.

Trop Kick

Grass 1 70;90 If the move is successful, the opponent loses 16% Attack and Sp. Attack. Signature move of Tsareena.

Twineedle

Bug 2 25;100 Hits twice. 25% chance to poison the foe.

Ultramarine

Water 2 400;999 The water-type Z-move. The user manipulates a massive stream of water that ravages the opponent, destroying their defenses. Lowers the enemy's defense stat by 32%.

U-Turn

Bug 1 70;100 User switches out after striking.

V-Create

Fire 1 180;100 User takes 20% of damage inflicted as recoil. Signature move of Victini.

Vice Grip

Normal 1 55;100

Vine Whip

Grass 1 35;100

Volt Tackle

Electric 1 130;90 User takes 20% of damage inflicted as recoil.

Water Gun

Water 2 40;100

Water Shuriken

Water 2 17;90 Hits 2 to 5 times. Gains bonus damage/loses damage based on the speed stat of the user and the foe. Signature move of (Ash) Greninja.

Waterfall

Water 1 80;100 17% chance of flinching the foe.

Will O Wisp

Fire 0 0;75 Induces Burn on the foe.

Wing Attack

Flying 1 60;100

Withdraw

Water 0 0;999 Raises Defense by 16%.

Worry Seed

Grass 2 100;75 Signature move of Shaymin. Benefits from a high power-energy ratio.

Wrath of Tyrannus

God 2 120;999

Zen Headbutt Psychic 1 80;90